During the last few weeks we have focused heavily on the one-act play. Now we have a much clearer and concise idea of what we are presenting and the script is almost ready. The rehearsals have been a bit tedious, because we could get stuck in the same scene for a long time due to some flaws in the acting or sometimes not knowing the script too well, but I feel we are making a lot more progress than we were at the beginning. Something very interesting which I've had to do is to share my ideas of characterisation with Nicolas and vice versa because its the first time I share a character, and I have to say that it is so much easier to create a character with two people than to create it by yourself, because only the best of both points of view are selected and put into the character, for example the slightly hunched back which came from Nicolas and the position of the hands which I came up with, and apart from being faster and easier it is also so much more entertaining, because there is a stimulus to keep looking for new things and try to compete with each other to see who comes up with the best idea. Sometimes its hard to find motivation when one is alone, and competition I think is a very strong motivation to create, who knows, maybe we all should've tried and create each character in a group so that the character that is created is made up of only the best ideas of the whole group. Its interesting how much collective motivation can affect the creative process, because for example when trying to learn a script, I personally find it really challenging to learn it by myself, because its hard to imagine the other characters there, and im no good at memorizing things just like that, but when we get together and act, it seems as if the lines are instantaneously stuck into my brain once we have the whole scene ready, because the brain can give everything a meaning, its no longer loose words. Afterall words are only the medium to express something, they dont really mean anything by themselves. What I find hardest at the moment is to try and think what to do w hile im on-scene, for there are long gaps in which I dont say anything, what I usually do is to give sense to my previous and next line through actions when im not talking, but once the gap is too wide I start struggling, maybe the key lies in understanding the motivations and personality of the character outside the actual conference, an exercise we used a long time a go in a performance I dont really remember popped into my head, defining things like age, nationality favourite music and things like that may get me closer to filling those gaps. If the characters are supposed to be human beings then obviously a past is necessary for them to exist.
Time is ticking fast, and we are getting closer and closer to the one act play, what at first seemed an impossible feat is now materializing, and I trust that we are going to be able to pull it off with a little bit more effort and most importantly, motivation.
Why are children told since very little that if they lose at something that they are still winners or that "intention is what counts"? Because as I explored earlier, competition is an integral part of the creative process, and without it we would not be motivated to improve, and in reality intention is worthless without a product.
A useful entry here. I believe that "intention" is used to motivate children in order to avoid frustration, because they are in a learning process, in which failure (or as you call it, "losing") is inevitable at some moments as an essential part of it.
ResponderEliminarRoberto